Oregon Trail Board Game

  

Just like in the original video game, THE OREGON TRAIL GAME has players taking on the role of 19th Century pioneers making their way from Independence, Missouri to settle America's West Coast. Your goal is to complete this perilous journey while keeping your family healthy and having as much money as possible in your pocket. Oregon Trail Rules Updates: 1. The first time that players make a stack of five trail cards, the player who played the fifth card chooses whether to put the first card played or the fifth card played on top of the stack. From then on, players always place the first card played on top of the stack (so the trail connects).

Welcome to Ars Cardboard, our weekend look at tabletop games! Check out our complete board gaming coverage at cardboard.arstechnica.com—and let us know what you think.

Oregon Trail Board Game Online

Everyone of a certain age has their own experience playing The Oregon Trail on a computer as a kid.

Some of us started with the Apple II Oregon Trail, while some of us played later Oregon Trail versions. But we all learned what it meant to “ford a river” and “caulk a wagon.” Some of us played the Oregon Trail Deluxe version on Windows and acted out the scenes of our wagon train passing through what is now Kansas, Nebraska, Wyoming, Utah, and, if you were lucky, more western states. Some of us started as bankers and went crazy buying laudanum in the General Store. Some wanted the challenge and started as teachers. Some of us eschewed gameplay when things got dire and spent our time throwing out supplies to make room for everything we brought back from hunting.

The Oregon Trail Card Game doesn’t really facilitate the kind of free-wheeling play that the digital Oregon Trail versions afforded. That’s fine for a card game, though: unless your parents forced you to share every moment at the computer with your little sister (thanks, Mom and Dad), the original games were solitary endeavors. A card game should include everyone at the table, and The Oregon Trail Card Game is better with four or more people. (Although the box says you can play with two, that got boring real quick when I tried it.)

The goal of The Oregon Trail Card Game is to have at least one person at the table survive through 50 trail cards, at which point your wagon train arrives at Willamette, Oregon. If one person makes it, everyone at the table wins. It’s a nice change of pace from fiercely competitive games in which alliances are formed and relationships are ruined for a night.

Gameplay is relatively simple: everybody is dealt Trail Cards and Supply Cards at the start, and you go around the table putting down Trail Cards that fit with the Trail Card played before your turn. Trail Cards instruct you on next moves. Sometimes your best Trail Card tells you to pick a Calamity Card, and—you guessed it—that brings calamity upon the wagon party. Sometimes the calamity is easily fixed by playing a Supply Card; sometimes the calamity is immediate death. Maybe this is why the game's publisher says you only need 30 minutes to play. (In fairness, some of us modern folk would only last 30 minutes on the real Oregon Trail.)

Advertisement

As an exercise in nostalgia, The Oregon Trail Card Game is... OK. But as a game, there are issues. The big problem is that some of the cards that are supposed to further gameplay have ambiguous instructions, and I was not able to find any clarifying instructions in the rules booklet.

For example, one kind of Trail Card says, “Roll an even number to ford the river. Roll an odd number and lose one Supply Card.” Pretty straightforward! But then another type of Trail Card says, “Roll an even number and ford the river. Roll a one and die by drowning.” So what if I roll a three or a five? To me, the most logical interpretation is that you lose a Supply Card, but when you’re low on Supply Cards and only five Trail Cards away from Willamette, desperately looking for any reason not to lose that Supply Card, that kind of ambiguity will be exploited.

Calamity Cards can be just as difficult to understand. The Inadequate Grass card reads: “If two Inadequate Grass Cards are face up then two oxen die. One round of play without an Oxen Card and everyone in your party has died.” When, exactly, does the “everyone in your party has died” action trigger? Is it triggered if two Inadequate Grass cards are pulled and no one in the party has an Oxen Card they can play at any time for the rest of the game? Or does an Oxen Card need to be anted up before one round of play is completed? If you need to cough up an Oxen Card right away, it seems pretty unlikely that you’d get two Inadequate Grass Cards in a row (as long as your Calamity Card deck is well-shuffled).

Advertisement

There are only two Inadequate Grass cards in 32 Calamity Cards, and not every turn requires the table to pull a Calamity Card. So while my instinct is to “leave the Inadequate Grass card on the table for a few rounds of play, and if a second such card is pulled, then someone needs to give up an Oxen Card but otherwise no action is taken,” no other Calamity Card is held on the table for that long. I can also see how the game might be instructing your wagon party to sacrifice an Oxen Card before the next round of play begins.

Another concern: you hardly ever draw good cards on The Oregon Trail. Two Food Cards in the Calamity Card deck allow you to exchange a “bullets” Supply Card for a “food” Supply Card. Two Town Cards and two Fort Cards (out of a deck of 58 Trail Cards) allow you to pull one or two additional Supply Cards or allow you to discard a Calamity Card. That’s it. I know the real Oregon Trail was unforgiving, but even the computer game allowed you to hunt, or loot an abandoned wagon, or come to a cool landmark like Chimney Rock and rest.

There’s no way to gauge morale in this game. Maybe that’s because “morale is low” is the only outcome.

Still, for all these little frustrations, working together with my fellow players is refreshing. Supply Cards are never jealously guarded, and, in some rounds of play, players may simply place them face up on the table to save time. If one person pulls a Typhoid Calamity Card, the next two players will probably use their turns to play their Water and Medicine Supply Cards. Although the instructions tell you that “there may be many times when it is a better strategy to let a player die” than to spend your Supply Cards, in the few games I played with my group, I never came across an instance when letting a player die felt like the better strategy.

Gameplay is quick—downtime for non-active players is short, especially with four players, which seems to be the ideal group. When I tried playing with just one other person, my premature death meant watching my husband draw cards for another five minutes until he died. With four players, we were able to keep three of us alive for a solid 20 minutes (our first death in that game occurred when a player rolled a one on that notorious “Roll an even number and ford the river... ” card).

Oregon Trail moves fast enough that we weren't bored by the end. But getting to Oregon is really hard. We never did.

Listing image by Megan Geuss

The Oregon Trail
Genre(s)Edutainment
Developer(s)MECC
Publisher(s)Brøderbund
The Learning Company
Gameloft
Creator(s)Don Rawitsch, Bill Heinemann, Paul Dillenberger
First releaseThe Oregon Trail
December 3, 1971
Latest releaseThe Oregon Trail
December 6, 2011
Spin-offsThe Amazon Trail
The Yukon Trail
MayaQuest: The Mystery Trail
Africa Trail

The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach 8th grade school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848.

History[edit]

In 1971, Don Rawitsch, a senior at Carleton College in Northfield, Minnesota, taught an 8th grade history class as a student teacher.[1][2] He used HP Time-Shared BASIC running on a HP 2100 minicomputer to write a computer program to help teach the subject.[3] Rawitsch recruited two friends and fellow student teachers, Paul Dillenberger and Bill Heinemann, to help.[4]

These are the original core gameplay concepts which have endured in every subsequent version: initial supply purchase; occasional food hunting; occasional supply purchase at forts; inventory management of supplies; variable travel speed depending upon conditions; frequent misfortunes; and game over upon death or successfully reaching Oregon.[5]

The game that would be later named The Oregon Trail debuted to Rawitsch's class on December 3, 1971. Although the minicomputer's teletype and paper tape terminals that predate display screens were awkward to children, the game was immediately popular, and he made it available to users of the minicomputer time-sharing network owned by Minneapolis Public Schools. When the next semester ended, Rawitsch printed out a copy of the source code and deleted it from the minicomputer.[5][4]

MECC[edit]

In 1974, the Minnesota Educational Computing Consortium (MECC), a state-funded organization that developed educational software for the classroom, hired Rawitsch. He uploaded the Oregon Trail game into the organization's time-sharing network by retyping it, copied from a printout of the 1971 BASIC code. Then he modified the frequency and details of the random events that occurred in the game, to more accurately reflect the accounts he had read in the historical diaries of people who had traveled the trail. In 1975, when his updates were finished, he made the game titled OREGON available to all the schools on the timeshare network. The game became one of the network's most popular programs, with thousands of players monthly.[5][4][6]

Rawitsch published the source code of The Oregon Trail, written in BASIC 3.1 for the CDC Cyber 70/73-26, in Creative Computing's May–June 1978 issue.[7] That year MECC began encouraging schools to adopt the Apple II microcomputer.[4] John Cook adapted the game for the Apple II, and it appeared on A.P.P.L.E.'s PDS Disk series No. 108. A further version called Oregon Trail 2 was adapted in June 1978 by J.P. O'Malley. The game was further released as part of MECC's Elementary series, on Elementary Volume 6 in 1980. The game was titled simply Oregon, and featured minimal graphics. It proved so popular that it was re-released as a standalone game, with substantially improved graphics, in 1985. The new version was also updated to more accurately reflect the real Oregon Trail, incorporating notable geographic landmarks as well as human characters with whom the player can interact.[8]

Trail

By 1995, The Oregon Trail comprised about one-third of MECC's $30 million in annual revenue.[9] An updated version, Oregon Trail Deluxe, was released for DOS and Macintosh in 1992, as well as Windows in 1993 (under the title of simply The Oregon Trail Version 1.2)[10] followed by Oregon Trail II in 1995,[4]The Oregon Trail 3rd Edition in 1997,[11] and 4th[12] and 5th editions.[13] As of 2011, more than 65 million copies of The Oregon Trail have been sold.[4]

Editions[edit]

Various games in the series were released with inconsistent titles.

The Oregon Trail games
TitleYearDeveloperPublisherPlatform
The Oregon Trail1971Don Rawitsch, Bill Heinemann, and Paul DillenbergerNot publishedHP 2100
OREGON1975Modified by Don RawitschMECC (on timeshare system)CDC Cyber 70
OREGON1978John Cook (ported from timeshare version)MECC (as download)Apple II
OREGON (part of Elementary Volume 6)1980Unchanged from 1978 versionMECC (on floppy disk)Apple II
Oregon (part of Expeditions)1983MECC (ported from 1980 Apple II version)MECCAtari 8-Bit
Oregon (part of Expeditions)1984MECC (ported from 1980 Apple II version)MECCCommodore 64, Radio Shack TRS-80
The Oregon Trail1985R. Philip Bouchard (designer), MECCMECCApple II
The Oregon Trail1990MECC (direct copy of 1985 Apple II version)MECCDOS
The Oregon Trail1991MECCMECCMacintosh (B&W)
The Oregon Trail Deluxe1992MECCMECCDOS (with mouse support)
The Oregon Trail1993MECCMECCWindows 3.x, Windows
Oregon Trail II1995Wayne Studer (designer), MECCSoftKeyDOS, Windows 3.x, Windows, Macintosh
The Oregon Trail 3rd Edition1997The Learning CompanyThe Learning CompanyWindows, Macintosh
The Oregon Trail 4th Edition1999The Learning CompanyThe Learning CompanyWindows, Macintosh
The Oregon Trail 5th Edition2001The Learning CompanyThe Learning CompanyWindows, Macintosh
The Oregon Trail2009Gameloft Shanghai, Gameloft New YorkGameloftDSiware
The Oregon Trail HD[14]2010GameloftGameloftWindows Phone
The Oregon Trail2011DoubleTapGames LLCCrave EntertainmentWii, 3DS
The Oregon Trail Card Game[15]2016Pressman Toy CorporationPressman Toy Corporationcard game sold at Target
Handheld Oregon Trail2018Basic Fun!handheld device originally sold as a Target exclusive
The Oregon Trail: Journey to Willamette Valley[16]2018Pressman Toy CorporationPressman Toy Corporationboard game sold at Target

Legacy[edit]

The game was popular among elementary school students worldwide from the mid-1980s to mid-2000s, as many computers came bundled with the game.[citation needed] MECC followed up on the success of The Oregon Trail with similar titles such as The Yukon Trail and The Amazon Trail.[17]David H. Ahl published Westward Ho!, set on the Oregon Trail in 1848, as a type-in game in 1986.[18]

The phrase 'You have died of dysentery' has been popularized on T-shirts[4] and other promotional merchandise. Another popular phrase from the game is 'Here lies andy; peperony and chease,' which is a player-generated epitaph featured on an in-game tombstone saved to a frequently bootlegged copy of the game disk,[19] and likely a direct reference to a popular Tombstone pizza television commercial from the 1990s.

The game resurfaced in 2008 when Gameloft created an updated version for cell phones.[20][21][4] A new release for the iPhone and iPod Touch is also available from Gameloft.[22] The game went live in the iTunes App Store on March 11, 2009.[23] On January 7, 2010, the Palm webOS version was released to the Palm App Catalog. On November 11, 2010, an Xbox Live version was released on Windows Phone 7.

The cell phone version of the game is similar to the original, but varies in that the player can choose one of three different wagons: A basic wagon, a prairie schooner or a Conestoga wagon. The player can also choose to become a banker, a carpenter, or a farmer, each of which has unique benefits. Unlike the computer version of the game, players in the iPhone and iPod Touch version do not need to buy guns and bullets. The game has received a major update, which had the player using trading and crafting to upgrade their wagon, buy food, and cure ailments.

In 2011 the 1975 and 1978 BASICsource code versions of the game were reconstructed.[24]

On February 2, 2011, a new version of the game was released on the social networking site Facebook.[25] This version was removed from Facebook when Blue Fang Games closed.[26] A new version of the game was also released for the Wii and 3DS that year, and received a negative critical response.[27]

In 2012, a parody called Organ Trail was released by the Men Who Wear Many Hats for browsers, iOS, and Android, with the setting changed to human survivors fleeing a zombie apocalypse.[28]

In 2012, the Willamette Heritage Center (WHC) and the Statesman Journal newspaper in Salem, Oregon created Oregon Trail Live as a live-action event.[29] Teams competed through ten challenges on the grounds of the WHC. Challenges were based loosely on the game: hunting for game was done by shooting Nerf guns at college students wearing wigs and cloth antlers, while carrying 200 pounds of meat became pulling a 200-pound man up a hill in a child's red wagon while he recited historical meat facts and pointed out choice cuts. Independence, Missouri was at one end of the grounds, and the Willamette Valley was at the other end. The WHC received the 2014 Outstanding Educator Award from the Oregon-California Trails Association for this event.

Oregon Trail Board Game Directions

In 2013, a dark comedy entitled Oregon Trail: The Play! received its first professional production by New Orleans-based theatre company The NOLA Project, and was subsequently published in 2016 by Alligator Pear Publishing, LLC. The play closely parodies the game, following a westward-headed family as they stock up on provisions for their oxen-led wagons and do their best to survive river crossings, illnesses, hunting, highway robbery, and a host of other mid-nineteenth century dilemmas. Audience members are asked to help provide food for the family in a mid-play Nerf shooting gallery.

In 2014, a parody musical called The Trail to Oregon! was made by the musical theater company StarKid Productions, with several references being made towards the game.[30]

In 2015, a 5k fun run held in Oregon City (the end of the route of the Oregon Trail) was modeled after the game with choice points along the route.[31]

In 2016, the game was parodied in an episode of Teen Titans Go! entitled 'Oregon Trail' (Season 3, Episode 48).[citation needed]

Also in 2016, Pressman Toy Corporation released The Oregon Trailcard game based on the video game.[32]

The game was referenced on the May 15, 2020 edition of WWE Smackdown. On that episode Otis told both John Morrison and The Miz that his usual tag team partner Tucker couldn't make it to the tag team match that night, 'because he got dysentery on The Oregon Trail.'[33][34]

References[edit]

  1. ^Lipinski, Jed (July 29, 2013). 'The Legend of The Oregon Trail'. mental_floss. Archived from the original on July 31, 2013. Retrieved July 31, 2013.
  2. ^Shea, Jeremy (February 24, 2014). 'An Interview With the Teacher-Turned-Developer Behind 'Oregon Trail''. Yester: Then For Now. Retrieved August 29, 2015.
  3. ^Veeneman, Dan. 'Hewlett-Packard HP 2000 Time Shared BASIC'. Retrieved April 22, 2011.
  4. ^ abcdefghLussenhop, Jessica (January 19, 2011). 'Oregon Trail: How three Minnesotans forged its path'. City Pages. Archived from the original on January 23, 2011. Retrieved January 20, 2011.
  5. ^ abcBouchard, R. Philip (June 29, 2017). 'How I Managed to Design the Most Successful Educational Computer Game of All Time'. The Philipendium. Medium. Retrieved August 5, 2019.
  6. ^Grosvenor, Emily (September 25, 2014). 'Going West: The World of Live Action, Competitive Oregon Trail'. The Atlantic. Retrieved September 25, 2014.
  7. ^Rawitsch, Dan (May–June 1978). 'Oregon Trail'. Creative Computing. pp. 132–139. Retrieved January 22, 2015.
  8. ^'You Have Died of Dysentery: Exploring The Oregon Trail's Design History'. format.com. Retrieved October 13, 2017.
  9. ^Interview with Dale Lafrenz. Charles Babbage Institute, University of Minnesota, Minneapolis (accessed July 1, 2012)
  10. ^Oregon Trail GameArchived March 4, 2016, at the Wayback Machine
  11. ^The Oregon Trail: 3rd Edition for Windows (1997) – MobyGames
  12. ^Amazon.com: Oregon Trail 4th Edition: Software
  13. ^Amazon.com: The Oregon Trail, 5th Edition: Software
  14. ^'Gameloft primes five HD games for Windows Phone 7 US launch'. pocketgamer.biz. Retrieved November 7, 2019.
  15. ^'The Oregon Trail Card Game'. pressmantoy.com. Retrieved November 7, 2019.
  16. ^'The Oregon Trail: Journey to Willamette Valley'. pressmantoy.com. Retrieved November 7, 2019.
  17. ^Coventry, Joshua. 'Educational computing for the masses'. SiliconUser. Archived from the original on June 28, 2007. Retrieved June 12, 2007.
  18. ^Ahl, David H. (1986). 'Westward Ho!'. David H. Ahl's BASIC Computer Adventures. Microsoft Press. ISBN0-914845-92-6.
  19. ^Stacy Conradt (May 11, 2009). 'The Quick 10: The Oregon Trail Computer Game'. Mental floss. Archived from the original on November 2, 2014. Retrieved March 6, 2013.
  20. ^Ericson, Tracy. 'The Oregon Trail: Contracting dysentery has never been so much fun'. PocketGamer. Archived from the original on November 2, 2014. Retrieved October 10, 2008.
  21. ^Beidler, Aurae (January 31, 2008), Facebook Oregon Trail Application: Social Networking Website's Version of the Original Educational Game, Suite 101
  22. ^Buchanan, Levi (February 25, 2009). 'Oregon Trail iPhone Hands-On'. IGN. Archived from the original on November 2, 2014. Retrieved February 27, 2009.
  23. ^Alaburda, Bob (March 11, 2009). 'The Oregon Trail Out Now-On'. ThePortableGamer. Archived from the original on March 14, 2009. Retrieved August 29, 2015.
  24. ^On the Trail of the Oregon Trail by Jimmy Maher on filfre.net (source code: oregon1975.bas and oregon1978.bas, March 27, 2011)
  25. ^Jackson, A. Diallo (January 28, 2011). 'Classic games coming to Facebook'. Archived from the original on November 2, 2014. Retrieved November 2, 2014.
  26. ^Osborne, Joe (December 19, 2011). 'Carmen Sandiego, Oregon Trail on Facebook will be no more next year'. games.com news. Archived from the original on November 2, 2014. Retrieved June 22, 2013.
  27. ^'Oregon Trail Review'. GameSpot. Retrieved January 31, 2020.
  28. ^'Organ Trail'. hasproductions. Archived from the original on November 2, 2014. Retrieved November 2, 2014.
  29. ^'Oregon Trail Live'. Retrieved November 19, 2014.
  30. ^'The Trail To Oregon!'.
  31. ^'The Oregon Trail Game 5K'. Archived from the original on July 16, 2015.
  32. ^Krol, Jacob (July 29, 2016). 'The Oregon Trail is back, but this time it's a card game'. CNET. Retrieved December 12, 2016.
  33. ^https://www.imdb.com/title/tt0857332/movieconnections?ref_=tt_ql_trv_6
  34. ^https://www.imdb.com/title/tt12126764/movieconnections?ref_=tt_ql_trv_6

External links[edit]

Oregon Trail Card Game Rules

  • The Oregon Trail series at MobyGames
  • The Oregon Trail 1990 DOS edition at the Internet Archive

Oregon Trail Board Game Cross A River Youtube

Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Oregon_Trail_(series)&oldid=995615162'